Saving and Checkpoint System
Time to give flexibility to the user to play the game moreeasily. As the game is becoming bigger, it becomes annoying when game starts...
Time to give flexibility to the user to play the game moreeasily. As the game is becoming bigger, it becomes annoying when game starts...
Visual Studio Solution Setup and Asset Build System Lua Integration with C++, OpenGL and DirectX Difference Index/Vertex Buffer and Cross...
This is an analysis system which I created to analyse the tenure of the played game by the various users. It's on its own is a small...
This is very simplistic system meant to provide feedback in the game. The idea was to give an option for the beta version users to...
Initially, I created a basic wandering behavior for the NPCs in the game. But with the new changes in the game design and requirement,...
Halau System which I created for the previous builds was test system. Integrating in the game was not easy as it requiring more UI and...
Halau, is a small system giving information about the various Gods which can be seen by the players/user upon some event (yet to be...
Chasing the player is very common in most of the Games - especially RPG games. The basic idea of the Chasing AI is to chase the...
Ochre was the game which we were building from the second semester of the class. The novel game idea was to deliver a cultural narration...
Ochre is the game selected by the industry panels to proceed as a thesis project. The game has a unique controlling mechanics which makes...
Through the Lens(War Journalist) is the game idea chosen by the faculty to prototype until the Industry Panel day. Throught the Lens is...
Game Developer Conference -2015 was one of the nice experience for me; from the presentation on the latest technology under the hood of...
Android Debug Bridge (ADB) is a toolkit from Android SDK to facilitate some common task in developement for Android devices. Sometimes...
The beginning of the semester started with thesis game idea. All of the students told to come up with the idea either individually or...
This was the last prototype and all were excited to give their best in it. There was subtle change in this prototype; we were allowed to...
This was our third prototype after Fall Break. In this prototype, we have been asked to design a serious games. Serious games are games...
In this prototype, we have been asked to create a mod of arcade game published before 1985. All of our team members searched and...
This was the first prototype of the semester. We have been said, we will be making different games throughout the semester in the class....